Has great potential once the bonus reinforcement is fixed to comply with the instructions. Heavily favors the Americans after a few turns. A Patton style mobile offensive is key if the British are to have a chance (at least until the bonus reinforcements is fixed). It is possible to win as the British but one wonders if that only happens due to the newness of a American player. All said an interesting game and reflects the fact that the Americans only lost Washington due to their poor defense until their reinforcements could out number and push back the Brits. A much higher rating would be given to a more balanced game.
Having to defend the capital city or ;ose adds a new dynamic to the game and added interest. Italy (the sixth player) allows for balance in play and appears to make the Axis stronger than before - when the game favored the Allies. I do question the ability, to attack and capture the neutrals. This is a real departure from the WWII events and I am not sure needed. Overall, Good Job!!
WW did a great job on this in WarFish and the slight modification in WarGear improves the play, but takes time to get used to. A fast play game with many winning strategies.